module Base
{
	item zReSWAT_ArmsUpper
	{
	  Type = Clothing,
	  DisplayName = Shoulder Pads "SWAT",
   	  ClothingItem = zReSWAT_ArmsUpper,
	  BodyLocation = zReUpperArms,
	  BloodLocation = UpperArms,
	  Icon = zReSWAT_ArmsUpper,
		CombatSpeedModifier = 0.98,
        ScratchDefense = 90,
        BiteDefense = 90,
        BulletDefense = 90,
        Insulation = 0.0,
        WindResistance = 0.1,
		WaterResistance = 0.4,
		Weight = 0.5,
        WorldStaticModel = zReSWAT_ShoulderPads_Ground,
		Tags = zReRepairablePart;zReAAS_TAG_ArmorParts;zReAAS_ArmorPartLightAbsorbCount,
	}
	
    item zReSWAT_ArmsLower
	{
	  Type = Clothing,
	  DisplayName = Elbow Pads "SWAT",
   	  ClothingItem = zReSWAT_ArmsLower,
	  BodyLocation = zReLowerArms,
	  BloodLocation = LowerArms,
	  Icon = zReSWAT_ArmsLower,
		CombatSpeedModifier = 0.98,
        ScratchDefense = 90,
        BiteDefense = 90,
        BulletDefense = 90,
        Insulation = 0.0,
        WindResistance = 0.1,
		WaterResistance = 0.4,
		Weight = 0.5,
        WorldStaticModel = zReSWAT_ElbowPads_Ground,
		Tags = zReRepairablePart;zReAAS_TAG_ArmorParts;zReAAS_ArmorPartLightAbsorbCount,
	}
	
	item zReSWAT_LegsLower
	{
	  Type = Clothing,
	  DisplayName = Knee Pads "SWAT",
   	  ClothingItem = zReSWAT_LegsLower,
	  BodyLocation = zReLowerLegs,
	  BloodLocation = LowerLegs,
	  Icon = zReSWAT_LegsLower,
		RunSpeedModifier = 0.98,
        ScratchDefense = 90,
        BiteDefense = 90,
        BulletDefense = 90,
        Insulation = 0.0,
        WindResistance = 0.1,
		WaterResistance = 0.4,
		Weight = 0.5,
        WorldStaticModel = zReSWAT_KneePads_Ground,
		Tags = zReRepairablePart;zReAAS_TAG_ArmorParts;zReAAS_ArmorPartLightAbsorbCount,
	}
}
